Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 95 days ago
6 / 12 / 15
K / D / A
42%
Kill participation
920.1
Damage / min
15,754g
416.2 gold / min
26
12 placed · 1 cleared
285
7.5 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCasting#KR11
Jayce · Top
9 / 8 / 24
62.3% KP
49,211
26.1% share
18,429g
271 CS · 7.2/m
dyxiaofang#Miss
Locke · Jungle
25 / 8 / 9
64.2% KP
52,918
28.1% share
23,407g
261 CS · 6.9/m
ParisVan#不知名歌手
K'Sante · Mid
8 / 8 / 10
34% KP
33,491
17.8% share
16,354g
273 CS · 7.2/m
douyin丶江江#0402
Mel · ADC
8 / 9 / 14
41.5% KP
34,837
18.5% share
18,320g
286 CS · 7.6/m
Kuri#9292
Pyke · Support
3 / 17 / 18
39.6% KP
18,169
9.6% share
12,843g
38 CS · 1/m
Red side
Victory기리보이혁갓#아입니두
Irelia · Top
7 / 11 / 15
44% KP
28,684
17.3% share
16,347g
312 CS · 8.2/m
라쿤99#KR1
Jarvan IV · Jungle
10 / 10 / 22
64% KP
29,587
17.8% share
19,359g
252 CS · 6.7/m
Maldives#0727
Galio · Mid
6 / 12 / 15
42% KP
34,827
20.9% share
15,754g
285 CS · 7.5/m
NinjaKiwi#KoR
Miss Fortune · ADC
16 / 12 / 15
62% KP
42,840
25.8% share
23,599g
319 CS · 8.4/m
WBG Moham#lpl
Camille · Support
11 / 8 / 19
60% KP
30,326
18.2% share
14,250g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
