Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 93 days ago
19 / 9 / 3
K / D / A
73.3%
Kill participation
1,183.3
Damage / min
13,614g
538.8 gold / min
14
6 placed · 2 cleared
143
5.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat끝났음#KR1
Singed · Top
3 / 9 / 12
50% KP
17,733
19% share
8,618g
138 CS · 5.5/m
조광희#0111
Ivern · Jungle
3 / 6 / 15
60% KP
8,427
9% share
9,437g
130 CS · 5.1/m
Maldives#0727
Locke · Mid
19 / 9 / 3
73.3% KP
29,897
32% share
13,614g
143 CS · 5.7/m
J B#행복추억소
Aphelios · ADC
5 / 9 / 10
50% KP
28,701
30.7% share
11,543g
183 CS · 7.2/m
치무식#목을뽑다
Nautilus · Support
0 / 9 / 16
53.3% KP
8,815
9.4% share
6,649g
24 CS · 0.9/m
Red side
VictoryThe shy#asdf
Yone · Top
13 / 4 / 3
38.1% KP
31,732
27.1% share
14,599g
253 CS · 10/m
오늘의메뉴는뭘까용#점메추
Nidalee · Jungle
9 / 7 / 13
52.4% KP
22,245
19% share
12,934g
185 CS · 7.3/m
카리나#애교용
Lulu · Mid
1 / 7 / 23
57.1% KP
14,722
12.6% share
9,079g
105 CS · 4.2/m
길호태#KR1
Zeri · ADC
19 / 5 / 11
71.4% KP
42,338
36.2% share
18,983g
240 CS · 9.5/m
douyin592#聪神出击
Braum · Support
0 / 7 / 28
66.7% KP
5,951
5.1% share
8,412g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
