Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 93 days ago
8 / 13 / 12
K / D / A
45.5%
Kill participation
942.5
Damage / min
13,430g
432.8 gold / min
16
8 placed · 3 cleared
204
6.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoe3#Mio
Jayce · Top
10 / 9 / 13
38.3% KP
35,499
22.4% share
14,478g
223 CS · 7.2/m
New York#dream
Rengar · Jungle
12 / 7 / 11
38.3% KP
29,153
18.4% share
16,166g
224 CS · 7.2/m
Cloudburst#KR1
Twisted Fate · Mid
13 / 7 / 22
58.3% KP
30,121
19% share
16,633g
223 CS · 7.2/m
bai se zh1 chuan#qwe1
Taliyah · ADC
10 / 12 / 22
53.3% KP
40,604
25.6% share
16,823g
210 CS · 6.8/m
Whymesodiao#jiaq3
Nautilus · Support
15 / 9 / 23
63.3% KP
23,444
14.8% share
14,633g
45 CS · 1.5/m
Red side
Defeat수진이#1112
Irelia · Top
8 / 14 / 5
29.5% KP
25,400
19.2% share
13,204g
229 CS · 7.4/m
见识下我百炼绝学#geton
Talon · Jungle
11 / 6 / 8
43.2% KP
31,085
23.5% share
19,379g
294 CS · 9.5/m
Maldives#0727
Fizz · Mid
8 / 13 / 12
45.5% KP
29,250
22.1% share
13,430g
204 CS · 6.6/m
상 휘#바빠닥
Cassiopeia · ADC
11 / 12 / 11
50% KP
34,713
26.2% share
15,102g
229 CS · 7.4/m
비밀공작원#KR1
Pyke · Support
6 / 15 / 20
59.1% KP
12,000
9.1% share
10,931g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
