Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 88 days ago
3 / 5 / 5
K / D / A
53.3%
Kill participation
499.9
Damage / min
13,562g
434.9 gold / min
22
12 placed · 5 cleared
309
9.9 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIcarus#KR05
K'Sante · Top
0 / 8 / 6
40% KP
14,106
16% share
8,749g
187 CS · 6/m
진주 이민웅#1234
Karthus · Jungle
7 / 8 / 6
86.7% KP
39,317
44.7% share
14,734g
250 CS · 8/m
Maldives#0727
Yone · Mid
3 / 5 / 5
53.3% KP
15,590
17.7% share
13,562g
309 CS · 9.9/m
One Last Kiss#哔哩哔哩
Cassiopeia · ADC
4 / 6 / 1
33.3% KP
12,876
14.6% share
12,424g
257 CS · 8.2/m
happy#day14
Alistar · Support
1 / 4 / 8
60% KP
6,029
6.9% share
7,938g
25 CS · 0.8/m
Red side
Victory차가운코끼리#KR0
Gnar · Top
6 / 4 / 5
35.5% KP
36,240
25.9% share
14,619g
304 CS · 9.7/m
d2eptrai2ka3#KR11
Lee Sin · Jungle
9 / 3 / 12
67.7% KP
22,817
16.3% share
14,607g
207 CS · 6.6/m
봄도둑#KR10
Orianna · Mid
7 / 2 / 12
61.3% KP
40,958
29.3% share
15,701g
320 CS · 10.3/m
거제 야호#오이쉬
Syndra · ADC
7 / 3 / 12
61.3% KP
30,402
21.7% share
16,323g
293 CS · 9.4/m
Let me sup#KR1
Rell · Support
2 / 3 / 21
74.2% KP
9,604
6.9% share
9,802g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
