Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 87 days ago
10 / 12 / 5
K / D / A
71.4%
Kill participation
1,086.9
Damage / min
11,594g
452.6 gold / min
24
11 placed · 2 cleared
172
6.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYiNova#2006
Renekton · Top
11 / 2 / 13
55.8% KP
28,107
21.4% share
14,332g
206 CS · 8/m
타 잔#KR1
Lee Sin · Jungle
17 / 4 / 11
65.1% KP
35,859
27.3% share
14,439g
173 CS · 6.8/m
MangoFish#6666
Ahri · Mid
8 / 7 / 12
46.5% KP
29,602
22.5% share
11,613g
182 CS · 7.1/m
Hebi#3 Y
Cassiopeia · ADC
5 / 4 / 11
37.2% KP
27,003
20.6% share
11,063g
174 CS · 6.8/m
xX King Xx#GOD
Alistar · Support
2 / 4 / 32
79.1% KP
10,738
8.2% share
9,092g
18 CS · 0.7/m
Red side
Defeat이직로그#0904
Olaf · Top
1 / 11 / 1
9.5% KP
18,039
16% share
8,211g
181 CS · 7.1/m
KRX Willer#KRX
Skarner · Jungle
4 / 6 / 9
61.9% KP
23,955
21.3% share
9,781g
137 CS · 5.3/m
Maldives#0727
Locke · Mid
10 / 12 / 5
71.4% KP
27,842
24.8% share
11,594g
172 CS · 6.7/m
중승민#중센조
Ezreal · ADC
5 / 6 / 7
57.1% KP
35,078
31.2% share
12,846g
223 CS · 8.7/m
Ghost#올라갑니다
Rell · Support
1 / 8 / 11
57.1% KP
7,564
6.7% share
7,060g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
