Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 86 days ago
11 / 9 / 8
K / D / A
46.3%
Kill participation
975.5
Damage / min
16,069g
452.6 gold / min
25
11 placed · 2 cleared
268
7.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기억 속의 너#2115
Rek'Sai · Top
2 / 9 / 14
47.1% KP
19,172
14.4% share
13,737g
258 CS · 7.3/m
zhang wen zi#KR1
Qiyana · Jungle
12 / 8 / 8
58.8% KP
38,808
29.2% share
19,777g
304 CS · 8.6/m
抖音丶77nic#岁岁平安
Annie · Mid
8 / 7 / 11
55.9% KP
35,498
26.7% share
13,768g
208 CS · 5.9/m
d2eptrai2ka3#KR11
Sylas · ADC
9 / 7 / 15
70.6% KP
25,039
18.8% share
17,564g
277 CS · 7.8/m
다죽자티비#xxxx
Karma · Support
3 / 10 / 26
85.3% KP
14,596
11% share
11,330g
37 CS · 1/m
Red side
VictoryAstra#KR4
Gangplank · Top
13 / 6 / 14
65.9% KP
59,479
32.6% share
18,357g
258 CS · 7.3/m
Charles Do Bronx#0108
Vi · Jungle
9 / 5 / 16
61% KP
38,909
21.3% share
17,115g
247 CS · 7/m
Maldives#0727
Locke · Mid
11 / 9 / 8
46.3% KP
34,629
19% share
16,069g
268 CS · 7.5/m
폭풍의 언덕#5126
Syndra · ADC
6 / 5 / 16
53.7% KP
35,764
19.6% share
15,481g
240 CS · 6.8/m
쿼카콜라#기여오
Nautilus · Support
2 / 9 / 22
58.5% KP
13,474
7.4% share
11,197g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
