Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 85 days ago
13 / 4 / 9
K / D / A
61.1%
Kill participation
1,465.9
Damage / min
17,921g
544.4 gold / min
39
16 placed · 10 cleared
308
9.4 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat따봉 람머스#KR1
Locke · Top
11 / 10 / 6
48.6% KP
27,499
20.5% share
13,783g
197 CS · 6/m
Simsons#spfd
Qiyana · Jungle
7 / 8 / 9
45.7% KP
30,019
22.4% share
15,501g
212 CS · 6.4/m
Pungyeon#0116
Cassiopeia · Mid
11 / 4 / 8
54.3% KP
37,318
27.8% share
15,976g
288 CS · 8.7/m
키움증권#SAR
Miss Fortune · ADC
3 / 6 / 12
42.9% KP
31,542
23.5% share
14,691g
280 CS · 8.5/m
keb10#鈴原るる
Rell · Support
3 / 9 / 15
51.4% KP
7,858
5.9% share
9,532g
22 CS · 0.7/m
Red side
VictorySharvel#1102
Gnar · Top
4 / 11 / 9
36.1% KP
22,968
16% share
10,516g
190 CS · 5.8/m
NoRoo#T 1
Ivern · Jungle
3 / 5 / 22
69.4% KP
15,301
10.6% share
12,231g
178 CS · 5.4/m
Sanling#FPX
Yone · Mid
14 / 8 / 5
52.8% KP
42,367
29.4% share
15,442g
212 CS · 6.4/m
Maldives#0727
Ezreal · ADC
13 / 4 / 9
61.1% KP
48,251
33.5% share
17,921g
308 CS · 9.4/m
DNS Quantum#KR 1
Bard · Support
2 / 7 / 23
69.4% KP
15,055
10.5% share
10,364g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
