Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 80 days ago
7 / 6 / 11
K / D / A
48.6%
Kill participation
1,189
Damage / min
11,398g
471 gold / min
20
8 placed · 1 cleared
196
8.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#asd
Jayce · Top
8 / 5 / 9
45.9% KP
23,907
21.8% share
13,424g
224 CS · 9.3/m
T1 Painter#KR3
Vi · Jungle
9 / 2 / 11
54.1% KP
15,768
14.3% share
12,421g
170 CS · 7/m
Maldives#0727
Taliyah · Mid
7 / 6 / 11
48.6% KP
28,773
26.2% share
11,398g
196 CS · 8.1/m
Bluffing#1207
Ziggs · ADC
7 / 2 / 13
54.1% KP
27,972
25.4% share
13,536g
195 CS · 8.1/m
Cuzz#KR1
Camille · Support
6 / 8 / 13
51.4% KP
13,493
12.3% share
9,795g
28 CS · 1.2/m
Red side
DefeatT1 Midir#KR06
Olaf · Top
4 / 6 / 2
26.1% KP
13,376
18.1% share
9,919g
200 CS · 8.3/m
KRX Vincenzo#KR4
Jarvan IV · Jungle
2 / 8 / 13
65.2% KP
16,623
22.5% share
9,729g
135 CS · 5.6/m
Sama#水原铃瑞
Locke · Mid
6 / 6 / 3
39.1% KP
16,685
22.6% share
10,491g
190 CS · 7.9/m
bai se zh1 chuan#qwe1
Xerath · ADC
8 / 9 / 3
47.8% KP
19,625
26.6% share
10,861g
177 CS · 7.3/m
yuedu#KR1
Leona · Support
3 / 8 / 14
73.9% KP
7,582
10.3% share
7,950g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
