Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 80 days ago
8 / 12 / 7
K / D / A
31.9%
Kill participation
889
Damage / min
13,319g
436.2 gold / min
24
12 placed · 2 cleared
203
6.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyushen#2008
Yunara · Top
13 / 5 / 12
53.2% KP
39,716
27.3% share
19,432g
277 CS · 9.1/m
캐치캐치#2222
Qiyana · Jungle
10 / 6 / 20
63.8% KP
39,570
27.2% share
18,445g
226 CS · 7.4/m
Maldives#0727
Akali · Mid
8 / 12 / 7
31.9% KP
27,145
18.7% share
13,319g
203 CS · 6.6/m
indomitable#rank1
Ambessa · ADC
8 / 7 / 8
34% KP
26,855
18.5% share
15,197g
251 CS · 8.2/m
대형 헤드폰#1829
Pyke · Support
8 / 9 / 9
36.2% KP
12,093
8.3% share
10,478g
22 CS · 0.7/m
Red side
Defeat十三day#jug
Vayne · Top
7 / 9 / 3
25.6% KP
12,881
10.6% share
10,793g
169 CS · 5.5/m
ちいかわ#KR3
Nidalee · Jungle
4 / 8 / 17
53.8% KP
18,013
14.9% share
12,716g
202 CS · 6.6/m
DK Despair#안 산
Yone · Mid
4 / 8 / 5
23.1% KP
20,983
17.3% share
11,975g
255 CS · 8.4/m
모든일은같이#KR1
Syndra · ADC
9 / 7 / 12
53.8% KP
35,447
29.3% share
16,890g
252 CS · 8.3/m
Witt#123
Pantheon · Support
15 / 15 / 15
76.9% KP
33,743
27.9% share
14,669g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
