Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 79 days ago
4 / 6 / 11
K / D / A
34.1%
Kill participation
872.1
Damage / min
12,012g
433.1 gold / min
11
8 placed · 1 cleared
220
7.9 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysongman#KR11
Jayce · Top
4 / 6 / 11
34.1% KP
17,852
14% share
12,978g
241 CS · 8.7/m
Ciro#KR10
Lee Sin · Jungle
10 / 8 / 14
54.5% KP
20,003
15.7% share
13,122g
165 CS · 5.9/m
Maldives#0727
Ryze · Mid
4 / 6 / 11
34.1% KP
24,186
19% share
12,012g
220 CS · 7.9/m
Peyz#KR11
Corki · ADC
22 / 6 / 9
70.5% KP
52,879
41.5% share
20,089g
278 CS · 10/m
xX King Xx#GOD
Shen · Support
4 / 9 / 19
52.3% KP
12,503
9.8% share
8,809g
28 CS · 1/m
Red side
DefeatT1 Guardian#KR3
Olaf · Top
12 / 4 / 8
60.6% KP
39,422
29.9% share
15,080g
257 CS · 9.3/m
Bean#커피빈
Wukong · Jungle
5 / 8 / 10
45.5% KP
16,211
12.3% share
10,779g
143 CS · 5.2/m
Rainy day#0808
Annie · Mid
4 / 9 / 12
48.5% KP
22,380
17% share
10,014g
182 CS · 6.6/m
bai se zh1 chuan#qwe1
Viktor · ADC
12 / 9 / 3
45.5% KP
33,628
25.5% share
15,027g
238 CS · 8.6/m
Cecilia#1325
Camille · Support
0 / 14 / 19
57.6% KP
20,314
15.4% share
8,595g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
