Match history
Sylas champion portrait

Sylas

Victory

Ranked Solo/Duo · 77 days ago

15:38Live Riot data

11 / 3 / 3

K / D / A

60.9%

Kill participation

1,286.3

Damage / min

9,304g

595.1 gold / min

16

6 placed · 1 cleared

123

7.9 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Talon+83 gold / +5 CS

Difference from the opponent Riot assigned to your role.

15. minute · Talon+1,303 gold / -5 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1303 gold and -5 CS versus Talon.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 3:05.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,3264,6526,9789,3040:003:547:4911:4315:38
Sylas: 9,304

Events and purchases

Kill · Hwei → Pyke
Kill · Graves → Corki
Kill · Rengar → Malphite
Kill · Sylas → Talon
Kill · Talon → Sylas
Kill · Kai'Sa → Pyke
Kill · Corki → Kai'Sa
Kill · Lee Sin → Rengar
Kill · Sylas → Talon
Kill · Lee Sin → Talon
Kill · Graves → Pyke
Kill · Hwei → Corki
Kill · Corki → Kai'Sa
Kill · Sylas → Talon
Kill · Lee Sin → Kai'Sa
Kill · Lee Sin → Hwei
Kill · Graves → Pyke
Kill · Graves → Lee Sin
Kill · Sylas → Rengar
Kill · Talon → Sylas
Kill · Talon → Corki
Kill · Talon → Pyke
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Kill · Hwei → Corki
Objective · Lee Sin · Void Grub
Kill · Lee Sin → Talon
Kill · Sylas → Graves
Kill · Rengar → Lee Sin
Kill · Sylas → Rengar
Kill · Pyke → Hwei
Kill · Corki → Kai'Sa
Kill · Corki → Hwei
Kill · Talon → Sylas
Objective · Lee Sin · Cloud Dragon
Kill · Rengar → Pyke
Kill · Corki → Kai'Sa
Kill · Sylas → Rengar
Building destroyed · Malphite · Outer turret
Kill · Sylas → Talon
Kill · Sylas → Hwei
Building destroyed · Corki · Outer turret
Kill · Sylas → Kai'Sa
Kill · Sylas → Talon
Kill · Lee Sin → Rengar
Building destroyed · Pyke · Outer turret
Kill · Graves → Lee Sin

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
17 / 23 / 2331,348g · 56,006 damage
PlayerKDA · KPDamageGold · CSItems
Rengar champion portrait

렝 화#렝 화

Rengar · Top

3 / 5 / 5

47.1% KP

10,275

18.3% share

5,677g

113 CS · 7.2/m

Graves champion portrait

hjzt0ahjhj#KR2

Graves · Jungle

5 / 1 / 5

58.8% KP

10,648

19% share

7,668g

113 CS · 7.2/m

Talon champion portrait

탁 론#K r1

Talon · Mid

5 / 7 / 3

47.1% KP

15,800

28.2% share

6,880g

120 CS · 7.7/m

Kai'Sa champion portrait

오로지 실력이 마케팅#whoo

Kai'Sa · ADC

1 / 6 / 5

35.3% KP

8,618

15.4% share

6,203g

108 CS · 6.9/m

Hwei champion portrait

Yoruka Kirihime#KR4

Hwei · Support

3 / 4 / 5

47.1% KP

10,665

19% share

4,920g

21 CS · 1.3/m

Red side

Victory
23 / 17 / 2235,346g · 55,255 damage
PlayerKDA · KPDamageGold · CSItems
Malphite champion portrait

抖音景德镇剑姬#jdzjj

Malphite · Top

0 / 1 / 6

26.1% KP

7,936

14.4% share

6,378g

130 CS · 8.3/m

Lee Sin champion portrait

경원잉등장#KR1

Lee Sin · Jungle

6 / 3 / 3

39.1% KP

8,692

15.7% share

7,210g

108 CS · 6.9/m

Sylas champion portrait

Maldives#0727

Sylas · Mid

11 / 3 / 3

60.9% KP

20,109

36.4% share

9,304g

123 CS · 7.9/m

Corki champion portrait

llllilllll#1012

Corki · ADC

5 / 4 / 2

30.4% KP

11,390

20.6% share

7,327g

108 CS · 6.9/m

Pyke champion portrait

lingyo#6511

Pyke · Support

1 / 6 / 8

39.1% KP

7,128

12.9% share

5,127g

11 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.