Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 73 days ago
2 / 8 / 17
K / D / A
41.3%
Kill participation
1,059
Damage / min
15,364g
432.8 gold / min
29
10 placed · 4 cleared
311
8.8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKIRINJI#0826
Zaahen · Top
2 / 12 / 9
36.7% KP
28,275
21.6% share
12,218g
245 CS · 6.9/m
오 너#111
Shyvana · Jungle
8 / 8 / 7
50% KP
35,242
26.9% share
16,645g
283 CS · 8/m
Wonderwall#mid
Cassiopeia · Mid
10 / 6 / 8
60% KP
33,346
25.5% share
17,572g
317 CS · 8.9/m
메타몽#상휘몽
Ambessa · ADC
5 / 11 / 6
36.7% KP
21,096
16.1% share
13,798g
241 CS · 6.8/m
Celine#KR33
Shen · Support
5 / 10 / 11
53.3% KP
13,008
9.9% share
10,793g
31 CS · 0.9/m
Red side
Victory대머리도적#롤링썬더
Olaf · Top
16 / 6 / 4
43.5% KP
57,262
29% share
18,229g
266 CS · 7.5/m
치무식#목을뽑다
Qiyana · Jungle
14 / 4 / 16
65.2% KP
46,692
23.6% share
22,959g
273 CS · 7.7/m
Maldives#0727
Orianna · Mid
2 / 8 / 17
41.3% KP
37,595
19% share
15,364g
311 CS · 8.8/m
길가다가까까사달라고조르는이도윤#KR1
Viktor · ADC
5 / 4 / 11
34.8% KP
40,194
20.3% share
16,873g
288 CS · 8.1/m
호랑이가될남자#KR1
Pyke · Support
9 / 9 / 16
54.3% KP
15,940
8.1% share
13,496g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
