Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 73 days ago
3 / 4 / 13
K / D / A
42.1%
Kill participation
810.3
Damage / min
13,000g
455.6 gold / min
19
9 placed · 2 cleared
253
8.9 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Jayce · Top
6 / 8 / 7
48.1% KP
28,565
23.8% share
12,340g
212 CS · 7.4/m
Zac#KR1
Skarner · Jungle
4 / 10 / 11
55.6% KP
18,414
15.3% share
10,576g
151 CS · 5.3/m
Wonderwall#mid
Akali · Mid
3 / 7 / 4
25.9% KP
15,139
12.6% share
10,691g
214 CS · 7.5/m
2008 04 09#KR2
Mel · ADC
7 / 7 / 7
51.9% KP
29,956
24.9% share
14,570g
242 CS · 8.5/m
WBG招641950117#WBG
Pantheon · Support
7 / 6 / 10
63% KP
28,009
23.3% share
11,046g
50 CS · 1.8/m
Red side
Victory대머리도적#롤링썬더
Gragas · Top
2 / 9 / 11
34.2% KP
22,891
16.3% share
10,339g
201 CS · 7/m
잊어주세요#0202
Vi · Jungle
16 / 6 / 9
65.8% KP
27,524
19.7% share
15,728g
185 CS · 6.5/m
Pungyeon#0116
Syndra · Mid
12 / 4 / 15
71.1% KP
41,510
29.6% share
14,563g
241 CS · 8.4/m
Maldives#0727
Jhin · ADC
3 / 4 / 13
42.1% KP
23,120
16.5% share
13,000g
253 CS · 8.9/m
songman#KR11
Camille · Support
5 / 6 / 18
60.5% KP
24,983
17.8% share
9,498g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
