Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 70 days ago
9 / 8 / 6
K / D / A
34.1%
Kill participation
721.8
Damage / min
11,161g
456.8 gold / min
11
5 placed · 2 cleared
148
6.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsongman#KR11
Jayce · Top
1 / 5 / 8
39.1% KP
22,839
22.6% share
10,177g
213 CS · 8.7/m
New York#dream
Rengar · Jungle
9 / 9 / 2
47.8% KP
17,673
17.5% share
11,408g
141 CS · 5.8/m
로키의 코 드리블#2004
Cassiopeia · Mid
5 / 8 / 3
34.8% KP
20,279
20% share
9,243g
180 CS · 7.4/m
kjkkjk#9977
Viktor · ADC
5 / 11 / 3
34.8% KP
23,382
23.1% share
10,866g
165 CS · 6.8/m
Betelgeuse#68553
Neeko · Support
3 / 11 / 8
47.8% KP
17,086
16.9% share
8,339g
38 CS · 1.6/m
Red side
Victory이토시 사에#2004
Ezreal · Top
2 / 5 / 6
18.2% KP
14,857
14.4% share
9,699g
175 CS · 7.2/m
M G#2821
Lee Sin · Jungle
16 / 1 / 10
59.1% KP
30,672
29.6% share
14,892g
187 CS · 7.7/m
Maldives#0727
Locke · Mid
9 / 8 / 6
34.1% KP
17,637
17% share
11,161g
148 CS · 6.1/m
마라탕1#사주세요
Fiora · ADC
15 / 5 / 7
50% KP
32,502
31.4% share
16,034g
186 CS · 7.6/m
강하다 별#123
Rakan · Support
2 / 4 / 22
54.5% KP
7,847
7.6% share
9,156g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
