Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 66 days ago
14 / 4 / 8
K / D / A
64.7%
Kill participation
1,640.9
Damage / min
19,188g
466.1 gold / min
33
19 placed · 6 cleared
351
8.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCasting#KR11
Olaf · Top
6 / 7 / 7
38.2% KP
30,880
16.4% share
16,225g
325 CS · 7.9/m
Ghost#올라갑니다
Lee Sin · Jungle
4 / 7 / 16
58.8% KP
28,560
15.2% share
15,906g
281 CS · 6.8/m
Maldives#0727
Syndra · Mid
14 / 4 / 8
64.7% KP
67,551
35.9% share
19,188g
351 CS · 8.5/m
편민기#편민기
Kalista · ADC
10 / 6 / 14
70.6% KP
51,216
27.2% share
22,627g
382 CS · 9.3/m
강아지좋아#KR3
Renata Glasc · Support
0 / 6 / 28
82.4% KP
10,029
5.3% share
11,945g
51 CS · 1.2/m
Red side
Defeat충 치#충치1
K'Sante · Top
6 / 3 / 7
44.8% KP
26,628
17.3% share
16,560g
313 CS · 7.6/m
우 맨#who
Vi · Jungle
8 / 9 / 9
58.6% KP
21,505
14% share
15,315g
253 CS · 6.1/m
Pungyeon#0116
Ryze · Mid
5 / 5 / 11
55.2% KP
36,469
23.7% share
17,313g
327 CS · 7.9/m
sad and bad#KR1
Ezreal · ADC
9 / 7 / 10
65.5% KP
62,235
40.5% share
19,642g
362 CS · 8.8/m
Anhuanhuan#huya
Thresh · Support
1 / 10 / 15
55.2% KP
6,980
4.5% share
10,610g
58 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
