Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 60 days ago
13 / 7 / 11
K / D / A
54.5%
Kill participation
1,155.6
Damage / min
16,367g
526.6 gold / min
13
9 placed · 2 cleared
284
9.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUNSECRET#6789
Zaahen · Top
8 / 9 / 8
36.4% KP
28,597
19.7% share
14,718g
238 CS · 7.7/m
집중해봐이길수있어#12312
Maokai · Jungle
6 / 10 / 16
50% KP
29,563
20.4% share
13,799g
196 CS · 6.3/m
Maldives#0727
Yone · Mid
13 / 7 / 11
54.5% KP
35,919
24.7% share
16,367g
284 CS · 9.1/m
xiaofang#qaq
Lux · ADC
15 / 11 / 11
59.1% KP
43,798
30.2% share
19,104g
206 CS · 6.6/m
Aklass#lol
Rakan · Support
2 / 8 / 29
70.5% KP
7,313
5% share
10,105g
29 CS · 0.9/m
Red side
DefeatT1 Midir#KR06
Olaf · Top
7 / 10 / 4
24.4% KP
33,426
22.2% share
13,318g
231 CS · 7.4/m
M G#2821
Taliyah · Jungle
16 / 9 / 11
60% KP
29,609
19.6% share
16,703g
213 CS · 6.9/m
로키의 코 드리블#2004
Jayce · Mid
11 / 8 / 11
48.9% KP
42,115
27.9% share
13,736g
182 CS · 5.9/m
Celine#KR33
Seraphine · ADC
5 / 6 / 16
46.7% KP
19,763
13.1% share
12,999g
209 CS · 6.7/m
happy#day14
Camille · Support
6 / 11 / 18
53.3% KP
25,946
17.2% share
11,637g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
