Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 59 days ago
12 / 8 / 31
K / D / A
76.8%
Kill participation
2,055.5
Damage / min
23,823g
557.3 gold / min
26
13 placed · 4 cleared
383
9 CS / min
Objective control
2
Dragons
3
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYoruka Kirihime#KR4
Yone · Top
18 / 12 / 9
52.9% KP
61,702
29.8% share
23,865g
359 CS · 8.4/m
T1 Eclipse#2009
Lee Sin · Jungle
8 / 6 / 21
56.9% KP
36,661
17.7% share
18,064g
233 CS · 5.5/m
로키의 코 드리블#2004
Cassiopeia · Mid
13 / 15 / 11
47.1% KP
42,961
20.8% share
17,724g
240 CS · 5.6/m
Dco6o#Miss
Corki · ADC
6 / 13 / 16
43.1% KP
40,409
19.5% share
19,151g
314 CS · 7.3/m
BerrGod#KR3
Shen · Support
6 / 10 / 26
62.7% KP
25,188
12.2% share
14,388g
33 CS · 0.8/m
Red side
VictoryKingen#KR1
Camille · Top
14 / 12 / 9
41.1% KP
53,454
20.9% share
20,501g
265 CS · 6.2/m
Savage#KR1
Nocturne · Jungle
10 / 11 / 17
48.2% KP
39,191
15.3% share
18,808g
214 CS · 5/m
Maldives#0727
Orianna · Mid
12 / 8 / 31
76.8% KP
87,873
34.4% share
23,823g
383 CS · 9/m
SUPKING#1015
Taliyah · ADC
4 / 14 / 19
41.1% KP
45,385
17.8% share
18,715g
332 CS · 7.8/m
플레이리스트겨울#KR1
Pyke · Support
16 / 6 / 18
60.7% KP
29,471
11.5% share
18,764g
48 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
