Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 40 days ago
19 / 3 / 9
K / D / A
65.1%
Kill participation
1,439.4
Damage / min
14,813g
556.9 gold / min
14
8 placed · 1 cleared
213
8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat프로게이머다#2007
Irelia · Top
4 / 11 / 2
25% KP
12,271
12.6% share
11,043g
205 CS · 7.7/m
라 쿤#박성호
Qiyana · Jungle
7 / 5 / 8
62.5% KP
20,963
21.5% share
14,024g
200 CS · 7.5/m
陨落的天才#世一中阳林
Ryze · Mid
6 / 9 / 6
50% KP
24,534
25.2% share
11,623g
203 CS · 7.6/m
BJ감#S T
Ezreal · ADC
7 / 7 / 6
54.2% KP
30,461
31.3% share
14,167g
253 CS · 9.5/m
노익스강#noex
Shen · Support
0 / 11 / 12
50% KP
9,061
9.3% share
7,480g
14 CS · 0.5/m
Red side
Victory나의인생에나타나주어서정말고마워#13FA
Jayce · Top
6 / 5 / 12
41.9% KP
24,860
20.7% share
13,494g
243 CS · 9.1/m
抖音丶小猪仔#小猪仔
Rengar · Jungle
10 / 6 / 7
39.5% KP
19,806
16.5% share
13,176g
188 CS · 7.1/m
Clozer#0727
Locke · Mid
19 / 3 / 9
65.1% KP
38,288
31.8% share
14,813g
213 CS · 8/m
Departures#Kami
Kai'Sa · ADC
4 / 3 / 13
39.5% KP
21,055
17.5% share
14,206g
250 CS · 9.4/m
냐하하#2698
Camille · Support
4 / 7 / 15
44.2% KP
16,298
13.5% share
8,658g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
