Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 36 days ago
8 / 5 / 2
K / D / A
38.5%
Kill participation
812.2
Damage / min
9,348g
447.6 gold / min
14
8 placed · 1 cleared
170
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFloating Cloud#178
Ambessa · Top
2 / 9 / 2
26.7% KP
12,141
18.6% share
6,614g
129 CS · 6.2/m
抖音苏苏狮子#5200
Rengar · Jungle
7 / 5 / 1
53.3% KP
10,854
16.6% share
9,336g
151 CS · 7.2/m
HLE Buddy#5812
Syndra · Mid
3 / 1 / 2
33.3% KP
18,989
29.1% share
7,836g
179 CS · 8.6/m
HLE GGomZi#666
Caitlyn · ADC
2 / 4 / 3
33.3% KP
14,898
22.8% share
8,717g
190 CS · 9.1/m
팀을망치는미드#로코볼
Camille · Support
1 / 7 / 8
60% KP
8,321
12.8% share
6,120g
21 CS · 1/m
Red side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
6 / 1 / 3
34.6% KP
15,237
21.7% share
11,622g
215 CS · 10.3/m
DNS Pyosik#KR2
Naafiri · Jungle
9 / 2 / 8
65.4% KP
17,967
25.6% share
11,054g
169 CS · 8.1/m
Clozer#0727
Locke · Mid
8 / 5 / 2
38.5% KP
16,962
24.2% share
9,348g
170 CS · 8.1/m
소 중#유튜브
Mel · ADC
2 / 6 / 7
34.6% KP
14,278
20.4% share
8,008g
156 CS · 7.5/m
happy#day14
Shen · Support
1 / 1 / 12
50% KP
5,620
8% share
6,324g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
