Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 36 days ago
4 / 10 / 10
K / D / A
51.9%
Kill participation
765.1
Damage / min
11,049g
393.7 gold / min
22
9 placed · 3 cleared
206
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClozer#0727
Ryze · Top
4 / 10 / 10
51.9% KP
21,473
21.8% share
11,049g
206 CS · 7.3/m
누구세요3#KR1
Jayce · Jungle
3 / 9 / 9
44.4% KP
23,813
24.1% share
12,169g
184 CS · 6.6/m
May1#0501
Malphite · Mid
5 / 3 / 9
51.9% KP
19,564
19.8% share
11,256g
189 CS · 6.7/m
죽을 만큼 아파서#Alive
Kai'Sa · ADC
13 / 6 / 2
55.6% KP
26,296
26.6% share
15,094g
218 CS · 7.8/m
xiaoshanshan#京城阔少
Rell · Support
2 / 9 / 17
70.4% KP
7,558
7.7% share
8,353g
24 CS · 0.9/m
Red side
Victory한 울#9430
Yasuo · Top
6 / 6 / 9
40.5% KP
21,435
19.3% share
10,824g
185 CS · 6.6/m
DNS Pyosik#KR2
Sylas · Jungle
19 / 4 / 6
67.6% KP
26,886
24.2% share
17,024g
218 CS · 7.8/m
Qnayia#ztmy
Qiyana · Mid
8 / 5 / 11
51.4% KP
29,424
26.5% share
13,579g
200 CS · 7.1/m
피그차이나#KR1
Yunara · ADC
3 / 5 / 15
48.6% KP
25,230
22.7% share
14,097g
241 CS · 8.6/m
douyinLele#Lele
Poppy · Support
1 / 7 / 18
51.4% KP
8,236
7.4% share
8,704g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
