Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 35 days ago
6 / 9 / 7
K / D / A
46.4%
Kill participation
646.3
Damage / min
10,012g
352.5 gold / min
17
9 placed · 2 cleared
180
6.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLFT forge#KR2
Olaf · Top
7 / 8 / 4
39.3% KP
22,137
21.8% share
12,686g
223 CS · 7.9/m
haerin#하이린
Qiyana · Jungle
3 / 9 / 8
39.3% KP
15,912
15.7% share
12,585g
217 CS · 7.6/m
Clozer#0727
Locke · Mid
6 / 9 / 7
46.4% KP
18,354
18.1% share
10,012g
180 CS · 6.3/m
Selfless#KR11
Kalista · ADC
11 / 8 / 9
71.4% KP
36,999
36.4% share
16,693g
254 CS · 8.9/m
들개처럼#KR1
Renata Glasc · Support
1 / 8 / 18
67.9% KP
8,154
8% share
8,400g
22 CS · 0.8/m
Red side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
9 / 6 / 13
52.4% KP
25,889
20.2% share
14,967g
245 CS · 8.6/m
抖音苏苏狮子#5200
Rengar · Jungle
12 / 5 / 12
57.1% KP
31,294
24.5% share
15,175g
201 CS · 7.1/m
Pungyeon#0116
Orianna · Mid
15 / 4 / 13
66.7% KP
42,224
33% share
15,652g
255 CS · 9/m
3xdp#KR3
Zeri · ADC
3 / 7 / 13
38.1% KP
18,085
14.1% share
13,963g
257 CS · 9/m
Cecilia#1325
Yuumi · Support
3 / 6 / 26
69% KP
10,464
8.2% share
10,122g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
