Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 35 days ago
15 / 4 / 4
K / D / A
63.3%
Kill participation
1,178
Damage / min
15,862g
557.5 gold / min
21
9 placed · 1 cleared
237
8.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathhiio6#Miss
Lissandra · Top
4 / 9 / 11
50% KP
19,627
19.2% share
9,807g
146 CS · 5.1/m
zhang wen zi#KR1
Cho'Gath · Jungle
3 / 4 / 6
30% KP
11,536
11.3% share
10,286g
187 CS · 6.6/m
Clozer#0727
Locke · Mid
15 / 4 / 4
63.3% KP
33,514
32.8% share
15,862g
237 CS · 8.3/m
qweasdqweasdqw#KR1
Jhin · ADC
6 / 4 / 7
43.3% KP
24,042
23.5% share
12,748g
235 CS · 8.3/m
ParisVan#不知名歌手
Camille · Support
2 / 10 / 8
33.3% KP
13,591
13.3% share
8,086g
38 CS · 1.3/m
Red side
Victory모든일은같이#KR1
Rumble · Top
6 / 10 / 12
58.1% KP
38,062
26.7% share
12,085g
188 CS · 6.6/m
13day#Kyoka
Naafiri · Jungle
9 / 6 / 11
64.5% KP
26,958
18.9% share
12,888g
179 CS · 6.3/m
HLE Buddy#5812
Orianna · Mid
9 / 6 / 11
64.5% KP
37,550
26.4% share
13,898g
219 CS · 7.7/m
로 컨#0214
Corki · ADC
7 / 2 / 9
51.6% KP
34,037
23.9% share
14,613g
251 CS · 8.8/m
피카츄#KR1
Janna · Support
0 / 6 / 20
64.5% KP
5,779
4.1% share
8,141g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
