Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 35 days ago
10 / 5 / 10
K / D / A
64.5%
Kill participation
1,345.7
Damage / min
14,657g
462.4 gold / min
23
12 placed · 0 cleared
227
7.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqweasdqweasdqw#KR1
Sion · Top
3 / 4 / 7
41.7% KP
39,107
24.3% share
11,804g
251 CS · 7.9/m
Chenxii#2025
Viego · Jungle
10 / 8 / 4
58.3% KP
31,137
19.4% share
15,634g
212 CS · 6.7/m
98天才#zz99
Syndra · Mid
4 / 10 / 5
37.5% KP
32,740
20.4% share
10,503g
196 CS · 6.2/m
나아침먹고싶어#7401
Caitlyn · ADC
5 / 6 / 6
45.8% KP
44,802
27.9% share
17,067g
325 CS · 10.3/m
부스터#11111
Karma · Support
2 / 3 / 15
70.8% KP
13,005
8.1% share
9,407g
32 CS · 1/m
Red side
VictoryClozer#0727
Cho'Gath · Top
10 / 5 / 10
64.5% KP
42,660
34.1% share
14,657g
227 CS · 7.2/m
YONG3#777
Jarvan IV · Jungle
7 / 7 / 13
64.5% KP
23,173
18.5% share
14,234g
212 CS · 6.7/m
KRX MINO#KRX
Cassiopeia · Mid
9 / 4 / 7
51.6% KP
24,224
19.4% share
14,826g
241 CS · 7.6/m
xing zhui yue#KR1
Lucian · ADC
4 / 5 / 8
38.7% KP
28,546
22.8% share
14,719g
281 CS · 8.9/m
keria#1212
Milio · Support
1 / 3 / 17
58.1% KP
6,333
5.1% share
9,675g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
