Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 34 days ago
15 / 8 / 10
K / D / A
65.8%
Kill participation
1,310.5
Damage / min
19,378g
565.8 gold / min
38
10 placed · 6 cleared
272
7.9 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRich#8686
Kennen · Top
3 / 9 / 14
47.2% KP
37,519
20% share
12,048g
202 CS · 5.9/m
DNS Pyosik#KR2
Naafiri · Jungle
16 / 4 / 6
61.1% KP
46,602
24.8% share
17,201g
234 CS · 6.8/m
우 맨#who
Cassiopeia · Mid
12 / 8 / 15
75% KP
56,730
30.2% share
17,333g
277 CS · 8.1/m
shkz#kr33
Lucian · ADC
3 / 9 / 12
41.7% KP
36,150
19.3% share
14,377g
288 CS · 8.4/m
happy#day14
Milio · Support
2 / 8 / 25
75% KP
10,604
5.7% share
10,287g
30 CS · 0.9/m
Red side
Victory96년생 티모장인#9202
Teemo · Top
10 / 6 / 11
55.3% KP
48,259
30.5% share
17,588g
278 CS · 8.1/m
TSDGB#123
Skarner · Jungle
4 / 6 / 20
63.2% KP
29,799
18.8% share
13,285g
209 CS · 6.1/m
모든일은같이#KR1
Akali · Mid
7 / 11 / 6
34.2% KP
24,684
15.6% share
12,770g
183 CS · 5.3/m
Clozer#0727
Kai'Sa · ADC
15 / 8 / 10
65.8% KP
44,886
28.3% share
19,378g
272 CS · 7.9/m
Bluffing#1207
Alistar · Support
2 / 5 / 26
73.7% KP
10,738
6.8% share
10,479g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
