Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 28 days ago
10 / 12 / 9
K / D / A
63.3%
Kill participation
818.3
Damage / min
14,089g
445.4 gold / min
26
12 placed · 2 cleared
227
7.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory살퀸레#KR1
Teemo · Top
10 / 7 / 11
40.4% KP
39,742
25.1% share
17,177g
283 CS · 8.9/m
Na병현#2001
Qiyana · Jungle
15 / 7 / 11
50% KP
36,924
23.3% share
17,788g
219 CS · 6.9/m
Megalia#KR1
Brand · Mid
8 / 5 / 17
48.1% KP
26,200
16.5% share
13,901g
201 CS · 6.4/m
사람안믿습니다#KR1
Jinx · ADC
18 / 5 / 7
48.1% KP
40,993
25.9% share
19,594g
293 CS · 9.3/m
내 꿈 뭐였더라#KR1
Leona · Support
1 / 7 / 25
50% KP
14,581
9.2% share
10,504g
27 CS · 0.9/m
Red side
Defeat龙龙奥拉夫#Mio韩服
Galio · Top
3 / 9 / 10
43.3% KP
15,067
14% share
10,248g
195 CS · 6.2/m
抖音丶辛哥哥#9999
Graves · Jungle
8 / 9 / 8
53.3% KP
24,864
23.1% share
16,061g
242 CS · 7.7/m
Clozer#0727
Locke · Mid
10 / 12 / 9
63.3% KP
25,884
24% share
14,089g
227 CS · 7.2/m
qianshi#小湘好
Jhin · ADC
8 / 6 / 9
56.7% KP
23,548
21.9% share
16,697g
274 CS · 8.7/m
제일불행한사람#KR1
Sylas · Support
1 / 16 / 14
50% KP
18,275
17% share
9,903g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
