Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 17 days ago
10 / 13 / 11
K / D / A
70%
Kill participation
998.2
Damage / min
16,756g
573.8 gold / min
36
10 placed · 9 cleared
198
6.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory마인크래트프#세체뽀
Warwick · Top
11 / 6 / 10
38.9% KP
21,498
14.1% share
13,498g
179 CS · 6.1/m
Simsons#spfd
Lee Sin · Jungle
11 / 5 / 25
66.7% KP
26,400
17.4% share
14,355g
208 CS · 7.1/m
WF black EggBap#에그밥
Viktor · Mid
11 / 7 / 22
61.1% KP
38,328
25.2% share
14,380g
200 CS · 6.8/m
The Herta#Hokai
Corki · ADC
15 / 7 / 15
55.6% KP
36,024
23.7% share
18,266g
256 CS · 8.8/m
니 아#KR00
Senna · Support
6 / 5 / 37
79.6% KP
29,854
19.6% share
13,059g
37 CS · 1.3/m
Red side
DefeatPizano#KR1
Olaf · Top
10 / 7 / 4
46.7% KP
29,358
25.3% share
15,543g
239 CS · 8.2/m
DK Lucid#KR1
Pantheon · Jungle
7 / 10 / 12
63.3% KP
25,328
21.9% share
13,606g
206 CS · 7.1/m
태원마초#太原马超
Lissandra · Mid
2 / 13 / 11
43.3% KP
21,666
18.7% share
11,425g
216 CS · 7.4/m
Clozer#0727
Kai'Sa · ADC
10 / 13 / 11
70% KP
29,146
25.2% share
16,756g
198 CS · 6.8/m
AAAOOO#aoao
Rell · Support
1 / 11 / 24
83.3% KP
10,348
8.9% share
9,457g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
