Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 17 days ago
9 / 9 / 11
K / D / A
37.7%
Kill participation
1,051.5
Damage / min
20,099g
608.4 gold / min
18
9 placed · 5 cleared
310
9.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat포모티#0406
Teemo · Top
10 / 9 / 7
51.5% KP
37,496
27.7% share
16,484g
235 CS · 7.1/m
FAKE TAXI 69#KTV69
Qiyana · Jungle
6 / 7 / 8
42.4% KP
24,049
17.8% share
16,615g
262 CS · 7.9/m
抖音小雪呼呼#vex
Vex · Mid
9 / 13 / 7
48.5% KP
36,036
26.6% share
14,319g
239 CS · 7.2/m
Crow#crow9
Jhin · ADC
6 / 12 / 10
48.5% KP
27,727
20.5% share
14,211g
234 CS · 7.1/m
Kisara Yagyu#執行者
Karma · Support
2 / 12 / 14
48.5% KP
9,923
7.3% share
9,580g
55 CS · 1.7/m
Red side
Victory충 치#충치1
K'Sante · Top
5 / 5 / 13
34% KP
15,679
11.1% share
12,839g
228 CS · 6.9/m
망 령#KR7
Lee Sin · Jungle
10 / 4 / 18
52.8% KP
31,768
22.6% share
16,007g
213 CS · 6.4/m
뮤탈리스크#1123
LeBlanc · Mid
14 / 7 / 13
50.9% KP
35,727
25.4% share
15,111g
177 CS · 5.4/m
Clozer#0727
Sivir · ADC
9 / 9 / 11
37.7% KP
34,733
24.7% share
20,099g
310 CS · 9.4/m
dlwirma#이지금
Pyke · Support
15 / 8 / 12
50.9% KP
22,786
16.2% share
14,082g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
