Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 12 days ago
9 / 11 / 7
K / D / A
76.2%
Kill participation
782.5
Damage / min
10,539g
441.3 gold / min
21
6 placed · 3 cleared
162
6.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLet me sup#KR1
Ornn · Top
2 / 4 / 5
23.3% KP
11,391
13.7% share
9,028g
158 CS · 6.6/m
Na병현#2001
Taliyah · Jungle
8 / 6 / 16
80% KP
27,650
33.2% share
13,682g
199 CS · 8.3/m
Indexy#KR1
Viego · Mid
14 / 4 / 5
63.3% KP
18,171
21.8% share
12,962g
181 CS · 7.6/m
T1 Eclipse#2009
Ezreal · ADC
6 / 3 / 7
43.3% KP
22,044
26.5% share
13,329g
238 CS · 10/m
RellKingQAQ#mhx
Rell · Support
0 / 4 / 17
56.7% KP
4,054
4.9% share
7,545g
21 CS · 0.9/m
Red side
Defeat抖音丶等雨停ovo#99999
Shen · Top
2 / 3 / 9
52.4% KP
13,512
20.2% share
8,578g
168 CS · 7/m
89hhh#Miss
Talon · Jungle
6 / 6 / 9
71.4% KP
17,152
25.7% share
12,139g
171 CS · 7.2/m
Clozer#0727
Locke · Mid
9 / 11 / 7
76.2% KP
18,689
28% share
10,539g
162 CS · 6.8/m
Cypher#2144
Kai'Sa · ADC
4 / 4 / 5
42.9% KP
14,561
21.8% share
11,609g
211 CS · 8.8/m
那咋了#777
Alistar · Support
0 / 6 / 14
66.7% KP
2,859
4.3% share
6,430g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
