Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 11 days ago
5 / 6 / 6
K / D / A
52.4%
Kill participation
853.2
Damage / min
11,144g
387.8 gold / min
22
10 placed · 4 cleared
261
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音武器王安逸#上单全能王
Jax · Top
4 / 3 / 7
52.4% KP
20,052
19.4% share
11,025g
220 CS · 7.7/m
patience#0718
Ambessa · Jungle
5 / 5 / 7
57.1% KP
21,787
21% share
14,050g
214 CS · 7.4/m
Clozer#0727
Syndra · Mid
5 / 6 / 6
52.4% KP
24,515
23.7% share
11,144g
261 CS · 9.1/m
DNS 또이브#KR13
Corki · ADC
7 / 10 / 7
66.7% KP
29,120
28.1% share
12,846g
196 CS · 6.8/m
抖音teng#世界第Ad
Nami · Support
0 / 7 / 14
66.7% KP
8,142
7.9% share
7,971g
42 CS · 1.5/m
Red side
Victory시비걸면지상렬#KR1
Gnar · Top
4 / 6 / 6
32.3% KP
19,057
17.2% share
11,303g
218 CS · 7.6/m
Bonnie#0314
Lee Sin · Jungle
15 / 3 / 3
58.1% KP
26,204
23.6% share
14,952g
228 CS · 7.9/m
Pungyeon#0116
Akali · Mid
8 / 3 / 5
41.9% KP
24,243
21.8% share
13,401g
252 CS · 8.8/m
El1enYeager#KR1
Jhin · ADC
4 / 4 / 17
67.7% KP
27,613
24.9% share
14,735g
255 CS · 8.9/m
WBG招641950117#WBG
Karma · Support
0 / 5 / 22
71% KP
13,988
12.6% share
9,088g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
