Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 10 days ago
14 / 6 / 18
K / D / A
71.1%
Kill participation
1,404.7
Damage / min
17,571g
508.1 gold / min
24
9 placed · 4 cleared
276
8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory미드요밍#KR1
Yone · Top
4 / 8 / 8
26.7% KP
16,493
11.9% share
14,693g
299 CS · 8.6/m
抖音yea1#xxsnb
Viego · Jungle
15 / 5 / 10
55.6% KP
34,388
24.7% share
21,123g
255 CS · 7.4/m
Clozer#0727
Sylas · Mid
14 / 6 / 18
71.1% KP
48,580
34.9% share
17,571g
276 CS · 8/m
김구거#0207
Jhin · ADC
6 / 11 / 14
44.4% KP
25,382
18.2% share
16,639g
242 CS · 7/m
CoBiT#KR1
Rell · Support
6 / 9 / 29
77.8% KP
14,247
10.2% share
12,612g
21 CS · 0.6/m
Red side
DefeatCrazycat#66666
Draven · Top
10 / 8 / 6
41% KP
39,700
23.7% share
19,908g
295 CS · 8.5/m
DNS Pyosik#KR2
Naafiri · Jungle
4 / 6 / 14
46.2% KP
27,416
16.3% share
13,571g
226 CS · 6.5/m
Sixten#Ekko
Ekko · Mid
7 / 9 / 6
33.3% KP
31,291
18.7% share
14,968g
281 CS · 8.1/m
New York#dream
Yunara · ADC
16 / 10 / 8
61.5% KP
48,466
28.9% share
20,953g
296 CS · 8.6/m
홍부장#표지섭
Camille · Support
2 / 12 / 22
61.5% KP
20,890
12.5% share
11,091g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
