Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 10 days ago
8 / 7 / 2
K / D / A
90.9%
Kill participation
740.3
Damage / min
8,978g
450.8 gold / min
17
5 placed · 3 cleared
141
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLet me sup#KR1
Malphite · Top
0 / 3 / 1
9.1% KP
10,856
20.4% share
6,111g
150 CS · 7.5/m
악마의삶 이종하#KR1
Jayce · Jungle
2 / 8 / 3
45.5% KP
9,678
18.2% share
7,517g
116 CS · 5.8/m
Clozer#0727
Locke · Mid
8 / 7 / 2
90.9% KP
14,745
27.7% share
8,978g
141 CS · 7.1/m
포기하지마 소년#123
Xayah · ADC
1 / 6 / 1
18.2% KP
10,067
18.9% share
8,011g
182 CS · 9.1/m
xX King Xx#GOD
Seraphine · Support
0 / 3 / 6
54.5% KP
7,947
14.9% share
5,729g
23 CS · 1.2/m
Red side
Victory제리 부하#2006
Ambessa · Top
2 / 2 / 2
14.8% KP
9,439
15.8% share
8,362g
202 CS · 10.1/m
Carim#0409
Sylas · Jungle
9 / 0 / 5
51.9% KP
15,894
26.6% share
11,160g
183 CS · 9.2/m
AAAwendyAAA#zypp
Pantheon · Mid
7 / 6 / 2
33.3% KP
13,645
22.9% share
9,077g
150 CS · 7.5/m
KRX Winner#KR0
Kai'Sa · ADC
7 / 4 / 3
37% KP
14,139
23.7% share
9,999g
161 CS · 8.1/m
Bluffing#1207
Rakan · Support
2 / 0 / 14
59.3% KP
6,590
11% share
7,011g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
