Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 10 days ago
21 / 11 / 4
K / D / A
59.5%
Kill participation
1,357.9
Damage / min
21,594g
680.1 gold / min
31
10 placed · 11 cleared
310
9.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTpoN#2010
Mordekaiser · Top
7 / 10 / 6
31% KP
29,203
20.8% share
12,665g
194 CS · 6.1/m
RaiderGO#R1GO
Darius · Jungle
7 / 7 / 10
40.5% KP
16,257
11.6% share
14,974g
236 CS · 7.4/m
HLE Buddy#5812
Viktor · Mid
7 / 6 / 6
31% KP
36,281
25.8% share
13,910g
266 CS · 8.4/m
Clozer#0727
Kai'Sa · ADC
21 / 11 / 4
59.5% KP
43,113
30.7% share
21,594g
310 CS · 9.8/m
호랑이가될남자#KR1
Leona · Support
0 / 10 / 26
61.9% KP
15,551
11.1% share
10,360g
20 CS · 0.6/m
Red side
DefeatAbyss#1753
Fiora · Top
7 / 9 / 6
29.5% KP
26,652
18.7% share
15,652g
247 CS · 7.8/m
sleep late#0606
Zyra · Jungle
13 / 4 / 11
54.5% KP
34,591
24.3% share
17,661g
235 CS · 7.4/m
奶熊王#枫哥不是区
Yone · Mid
9 / 6 / 6
34.1% KP
31,916
22.4% share
14,905g
254 CS · 8/m
태원마초#太原马超
Lissandra · ADC
3 / 12 / 18
47.7% KP
26,785
18.8% share
13,723g
201 CS · 6.3/m
抖音天灰灰#2268
Camille · Support
12 / 12 / 15
61.4% KP
22,462
15.8% share
13,262g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
