Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 8 days ago
9 / 14 / 8
K / D / A
38.6%
Kill participation
842.5
Damage / min
15,181g
405.2 gold / min
39
6 placed · 5 cleared
245
6.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Olaf · Top
3 / 10 / 10
37.1% KP
28,497
16.7% share
14,512g
279 CS · 7.4/m
Sharvel#1102
Kha'Zix · Jungle
12 / 11 / 9
60% KP
41,445
24.2% share
20,238g
220 CS · 5.9/m
혀 베임#0219
Viktor · Mid
11 / 4 / 16
77.1% KP
66,396
38.8% share
18,428g
287 CS · 7.7/m
抖音TigaOuO#lyh
Aphelios · ADC
6 / 9 / 5
31.4% KP
25,393
14.8% share
18,444g
336 CS · 9/m
漆黒の氷と炎の魔法使い#KR123
Rell · Support
3 / 10 / 21
68.6% KP
9,356
5.5% share
11,510g
37 CS · 1/m
Red side
VictoryFws yone#风未散
Yone · Top
13 / 7 / 7
45.5% KP
40,948
22.5% share
17,737g
303 CS · 8.1/m
나의본색#KR1
Naafiri · Jungle
6 / 7 / 17
52.3% KP
28,837
15.8% share
17,703g
301 CS · 8/m
Clozer#0727
Locke · Mid
9 / 14 / 8
38.6% KP
31,566
17.3% share
15,181g
245 CS · 6.5/m
다 부수러 왓다#KR1
Ezreal · ADC
15 / 3 / 12
61.4% KP
55,370
30.4% share
23,132g
327 CS · 8.7/m
El1enYeager#KR1
Neeko · Support
1 / 4 / 27
63.6% KP
25,402
13.9% share
12,514g
55 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
