Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 8 days ago
5 / 6 / 14
K / D / A
48.7%
Kill participation
1,141.4
Damage / min
12,111g
437.2 gold / min
37
11 placed · 6 cleared
222
8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzhen xi#黑玫瑰
Pantheon · Top
11 / 8 / 6
70.8% KP
42,198
38.3% share
13,907g
222 CS · 8/m
구름다리농장#0120
Lee Sin · Jungle
7 / 8 / 7
58.3% KP
18,988
17.2% share
11,078g
133 CS · 4.8/m
抖音柔风亚索#Mio韩服
Galio · Mid
0 / 9 / 13
54.2% KP
19,735
17.9% share
8,366g
160 CS · 5.8/m
이케시아식 마무리#sry
Kog'Maw · ADC
6 / 9 / 5
45.8% KP
23,520
21.4% share
13,610g
247 CS · 8.9/m
개인팟#개인팟
Milio · Support
0 / 5 / 14
58.3% KP
5,685
5.2% share
7,340g
32 CS · 1.2/m
Red side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
8 / 7 / 5
33.3% KP
21,586
17.9% share
12,776g
188 CS · 6.8/m
HLE Gumayusi#0298
Vi · Jungle
13 / 1 / 13
66.7% KP
23,082
19.2% share
15,733g
240 CS · 8.7/m
Clozer#0727
Cassiopeia · Mid
5 / 6 / 14
48.7% KP
31,616
26.2% share
12,111g
222 CS · 8/m
PpCheng#장군님
Lucian · ADC
9 / 4 / 10
48.7% KP
31,692
26.3% share
15,321g
243 CS · 8.8/m
렐복치#KR1
Rell · Support
4 / 6 / 22
66.7% KP
12,505
10.4% share
9,835g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
