Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 8 days ago
9 / 2 / 6
K / D / A
55.6%
Kill participation
1,108.6
Damage / min
12,878g
479.6 gold / min
10
9 placed · 0 cleared
191
7.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Jayce · Top
3 / 5 / 5
29.6% KP
19,351
18% share
12,832g
250 CS · 9.3/m
관 모#KR2
Qiyana · Jungle
8 / 6 / 10
66.7% KP
24,116
22.4% share
14,162g
214 CS · 8/m
Clozer#0727
Annie · Mid
9 / 2 / 6
55.6% KP
29,766
27.6% share
12,878g
191 CS · 7.1/m
DK Smash#KR7
Jhin · ADC
5 / 8 / 12
63% KP
22,989
21.3% share
12,775g
234 CS · 8.7/m
Let me sup#KR1
Leona · Support
2 / 7 / 13
55.6% KP
11,486
10.7% share
7,730g
25 CS · 0.9/m
Red side
Defeat치즈불닭#PRO
Malphite · Top
4 / 2 / 7
39.3% KP
18,366
23.1% share
10,118g
198 CS · 7.4/m
抖音格局2#Znlm
Graves · Jungle
8 / 3 / 3
39.3% KP
14,099
17.7% share
12,621g
223 CS · 8.3/m
MIDKING#asd
Locke · Mid
9 / 7 / 5
50% KP
14,389
18.1% share
11,654g
176 CS · 6.6/m
xycg#KR1
Caitlyn · ADC
3 / 9 / 10
46.4% KP
17,493
22% share
13,280g
197 CS · 7.3/m
키보드에음료쏟아서고장내는이도윤#KR1
Bard · Support
4 / 6 / 15
67.9% KP
15,245
19.2% share
8,940g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
