Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 7 days ago
8 / 6 / 1
K / D / A
64.3%
Kill participation
983.1
Damage / min
10,502g
459.6 gold / min
13
8 placed · 1 cleared
181
7.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어색했#7766
Fiora · Top
0 / 6 / 4
28.6% KP
14,509
18.3% share
7,228g
167 CS · 7.3/m
JGF#eill
Qiyana · Jungle
3 / 7 / 4
50% KP
16,419
20.7% share
10,241g
137 CS · 6/m
Clozer#0727
Locke · Mid
8 / 6 / 1
64.3% KP
22,464
28.3% share
10,502g
181 CS · 7.9/m
트래킹#99999
Xerath · ADC
3 / 4 / 6
64.3% KP
14,642
18.4% share
10,122g
191 CS · 8.4/m
happy#day14
Camille · Support
0 / 8 / 7
50% KP
11,345
14.3% share
6,074g
28 CS · 1.2/m
Red side
Victory약 오르지 메롱#KR2
Anivia · Top
6 / 1 / 7
43.3% KP
21,790
24.7% share
10,229g
201 CS · 8.8/m
抖音格局2#Znlm
Graves · Jungle
9 / 4 / 10
63.3% KP
14,936
16.9% share
13,661g
207 CS · 9.1/m
DK ShowMaker#KR1
Sylas · Mid
7 / 5 / 9
53.3% KP
26,903
30.5% share
10,332g
177 CS · 7.7/m
로 컨#0214
Sivir · ADC
5 / 2 / 4
30% KP
15,238
17.3% share
13,609g
255 CS · 11.2/m
Way#꼬마몬
Poppy · Support
3 / 2 / 15
60% KP
9,287
10.5% share
7,633g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
