Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 6 days ago
10 / 6 / 7
K / D / A
48.6%
Kill participation
800.8
Damage / min
13,834g
436.2 gold / min
34
7 placed · 5 cleared
216
6.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat살퀸레#KR1
Quinn · Top
7 / 5 / 4
55% KP
24,769
25.1% share
15,616g
284 CS · 9/m
uii6o#Miss
Nidalee · Jungle
2 / 6 / 12
70% KP
19,749
20% share
13,591g
251 CS · 7.9/m
Sixten#Ekko
Ekko · Mid
6 / 4 / 5
55% KP
25,261
25.6% share
13,778g
303 CS · 9.6/m
이케시아식 마무리#sry
Kog'Maw · ADC
5 / 12 / 5
50% KP
21,980
22.3% share
15,211g
282 CS · 8.9/m
let it be#0815
Nautilus · Support
0 / 8 / 8
40% KP
7,001
7.1% share
7,871g
26 CS · 0.8/m
Red side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
4 / 3 / 9
37.1% KP
17,873
15.5% share
15,278g
297 CS · 9.4/m
Angle Beats#辉夜大小姐
Naafiri · Jungle
10 / 3 / 9
54.3% KP
25,057
21.8% share
16,470g
246 CS · 7.8/m
Clozer#0727
Locke · Mid
10 / 6 / 7
48.6% KP
25,399
22.1% share
13,834g
216 CS · 6.8/m
NinjaKiwi#KoR
Ziggs · ADC
5 / 4 / 14
54.3% KP
28,873
25.1% share
15,097g
273 CS · 8.6/m
냐하하#2698
Camille · Support
6 / 4 / 16
62.9% KP
17,783
15.5% share
11,452g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
