Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 6 days ago
14 / 6 / 3
K / D / A
47.2%
Kill participation
1,125.3
Damage / min
13,727g
569.6 gold / min
22
6 placed · 4 cleared
203
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFloating Cloud#178
Jayce · Top
0 / 14 / 4
22.2% KP
13,586
17.6% share
7,142g
149 CS · 6.2/m
抖音格局2#Znlm
Graves · Jungle
8 / 3 / 3
61.1% KP
13,334
17.2% share
13,700g
224 CS · 9.3/m
suis#kr7
Vladimir · Mid
4 / 7 / 2
33.3% KP
19,320
25% share
8,743g
178 CS · 7.4/m
El1enYeager#KR1
Lucian · ADC
2 / 8 / 4
33.3% KP
18,901
24.4% share
9,074g
191 CS · 7.9/m
매 루#KR1
Maokai · Support
4 / 4 / 10
77.8% KP
12,256
15.8% share
8,303g
34 CS · 1.4/m
Red side
Victory은여하#1103
Corki · Top
7 / 2 / 6
36.1% KP
24,305
25% share
11,289g
203 CS · 8.4/m
抖音丶星宇#wxy
Talon · Jungle
5 / 2 / 5
27.8% KP
11,913
12.2% share
13,389g
244 CS · 10.1/m
Clozer#0727
Locke · Mid
14 / 6 / 3
47.2% KP
27,120
27.9% share
13,727g
203 CS · 8.4/m
2027년의남자이찬혁#이희민
Ezreal · ADC
6 / 3 / 7
36.1% KP
23,579
24.2% share
12,806g
189 CS · 7.8/m
팽도리#1015
Bard · Support
4 / 5 / 19
63.9% KP
10,459
10.7% share
8,749g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
