Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 6 days ago
5 / 8 / 2
K / D / A
29.2%
Kill participation
645.1
Damage / min
10,515g
420.3 gold / min
22
10 placed · 2 cleared
215
8.6 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryliziyen#Gam
Olaf · Top
5 / 5 / 6
32.4% KP
16,158
17.1% share
10,412g
219 CS · 8.8/m
抖音格局2#Znlm
Graves · Jungle
7 / 3 / 15
64.7% KP
14,659
15.5% share
14,570g
234 CS · 9.4/m
Pungyeon#0116
Syndra · Mid
10 / 6 / 7
50% KP
31,699
33.6% share
12,787g
206 CS · 8.2/m
let it be#0815
Tristana · ADC
9 / 6 / 7
47.1% KP
24,753
26.3% share
14,756g
229 CS · 9.2/m
널떠나보냈지만#다거짓말
Rell · Support
3 / 4 / 18
61.8% KP
7,024
7.4% share
8,324g
19 CS · 0.8/m
Red side
Defeat어색했#7766
Fiora · Top
4 / 5 / 3
29.2% KP
18,550
23.7% share
10,713g
221 CS · 8.8/m
douyin丶52jug#5252
Elise · Jungle
7 / 9 / 7
58.3% KP
16,389
20.9% share
11,596g
132 CS · 5.3/m
Clozer#0727
Yone · Mid
5 / 8 / 2
29.2% KP
16,139
20.6% share
10,515g
215 CS · 8.6/m
DK Smash#KR7
Ezreal · ADC
5 / 6 / 5
41.7% KP
21,022
26.8% share
11,305g
228 CS · 9.1/m
Way#꼬마몬
Leona · Support
3 / 6 / 8
45.8% KP
6,213
7.9% share
7,677g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
