Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 5 days ago
11 / 4 / 2
K / D / A
61.9%
Kill participation
819
Damage / min
15,296g
445.3 gold / min
45
9 placed · 7 cleared
242
7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAthene#lll
Aatrox · Top
3 / 11 / 4
33.3% KP
24,110
25.7% share
11,740g
221 CS · 6.4/m
qwerdfb#qvq
Lee Sin · Jungle
3 / 5 / 4
33.3% KP
11,202
11.9% share
12,723g
244 CS · 7.1/m
Clozer#0727
Locke · Mid
11 / 4 / 2
61.9% KP
28,131
30% share
15,296g
242 CS · 7/m
HLE Gumayusi#0298
Lucian · ADC
4 / 7 / 4
38.1% KP
21,752
23.2% share
17,777g
381 CS · 11.1/m
아키아#AKIA
Braum · Support
0 / 5 / 11
52.4% KP
8,669
9.2% share
8,891g
26 CS · 0.8/m
Red side
VictoryThe Herta#Hokai
Pantheon · Top
11 / 3 / 8
59.4% KP
41,908
29.6% share
15,504g
243 CS · 7.1/m
Juhana#IsYou
Wukong · Jungle
5 / 4 / 12
53.1% KP
20,014
14.1% share
14,576g
237 CS · 6.9/m
稳当人#外卖员
Aurora · Mid
6 / 5 / 7
40.6% KP
28,445
20.1% share
12,574g
222 CS · 6.5/m
DK Smash#KR7
Ziggs · ADC
7 / 3 / 12
59.4% KP
41,374
29.2% share
17,467g
352 CS · 10.2/m
Cecilia#1325
Nautilus · Support
3 / 6 / 17
62.5% KP
10,010
7.1% share
11,226g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
