Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 5 days ago
7 / 10 / 17
K / D / A
53.3%
Kill participation
794.3
Damage / min
18,993g
439.3 gold / min
29
17 placed · 2 cleared
385
8.9 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
3
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryliziyen#Gam
Jayce · Top
5 / 7 / 18
51.1% KP
47,279
24% share
19,696g
414 CS · 9.6/m
Kimman#zxfkk
Vi · Jungle
5 / 10 / 24
64.4% KP
23,565
12% share
17,009g
240 CS · 5.6/m
Clozer#0727
Cassiopeia · Mid
7 / 10 / 17
53.3% KP
34,342
17.4% share
18,993g
385 CS · 8.9/m
13day#Kyoka
Kai'Sa · ADC
19 / 7 / 16
77.8% KP
72,553
36.8% share
28,585g
325 CS · 7.5/m
DK Despair#안 산
Pyke · Support
9 / 9 / 15
53.3% KP
19,434
9.9% share
15,309g
42 CS · 1/m
Red side
DefeatKingen#KR1
K'Sante · Top
8 / 6 / 10
41.9% KP
24,575
13.7% share
17,651g
283 CS · 6.5/m
抖音格局2#Znlm
Graves · Jungle
6 / 11 / 21
62.8% KP
30,860
17.2% share
20,366g
345 CS · 8/m
Tempester#KR3
Locke · Mid
17 / 10 / 13
69.8% KP
38,596
21.5% share
19,039g
243 CS · 5.6/m
JUGKlNG#kr
Ziggs · ADC
9 / 7 / 15
55.8% KP
71,263
39.6% share
21,705g
314 CS · 7.3/m
抖音丶cry毛#mio韩服
Jax · Support
3 / 11 / 26
67.4% KP
14,609
8.1% share
13,695g
47 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
