Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 4 days ago
3 / 6 / 25
K / D / A
68.3%
Kill participation
847.5
Damage / min
11,333g
480.2 gold / min
37
6 placed · 7 cleared
159
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Herta#Hokai
Dr. Mundo · Top
6 / 6 / 4
47.6% KP
17,181
23% share
10,105g
165 CS · 7/m
Trick or treat#KR7
Cho'Gath · Jungle
6 / 8 / 5
52.4% KP
13,533
18.2% share
10,030g
147 CS · 6.2/m
Quad#123
Zeri · Mid
1 / 6 / 3
19% KP
12,340
16.6% share
9,199g
208 CS · 8.8/m
zuian想去美国#拿s冠
Jhin · ADC
4 / 12 / 7
52.4% KP
13,433
18% share
10,138g
187 CS · 7.9/m
Kingen#KR1
LeBlanc · Support
4 / 9 / 12
76.2% KP
18,057
24.2% share
9,081g
45 CS · 1.9/m
Red side
Victoryliziyen#Gam
Ambessa · Top
6 / 5 / 9
36.6% KP
31,091
22.5% share
11,285g
185 CS · 7.8/m
Clozer#0727
Jarvan IV · Jungle
3 / 6 / 25
68.3% KP
20,000
14.5% share
11,333g
159 CS · 6.7/m
稳当人#外卖员
Galio · Mid
6 / 0 / 8
34.1% KP
20,304
14.7% share
10,225g
185 CS · 7.8/m
FA Kingdom#KR1
Kai'Sa · ADC
14 / 4 / 11
61% KP
41,771
30.3% share
16,977g
219 CS · 9.3/m
AAAwendyAAA#zypp
Pantheon · Support
12 / 6 / 15
65.9% KP
24,870
18% share
10,479g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
