Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 211 days ago
10 / 7 / 8
K / D / A
33.3%
Kill participation
990
Damage / min
14,761g
461 gold / min
29
7 placed · 5 cleared
245
7.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Zaahen · Top
10 / 7 / 8
33.3% KP
31,697
21% share
14,761g
245 CS · 7.7/m
강아지좋아#KR3
Graves · Jungle
18 / 4 / 9
50% KP
42,555
28.2% share
20,381g
295 CS · 9.2/m
ink#QAQ
Sylas · Mid
7 / 8 / 5
22.2% KP
19,021
12.6% share
12,013g
191 CS · 6/m
T1 Jinbeom#KR3
Mel · ADC
17 / 9 / 13
55.6% KP
40,621
26.9% share
19,571g
242 CS · 7.6/m
강 준#펜리르
Galio · Support
2 / 8 / 18
37% KP
16,912
11.2% share
10,965g
58 CS · 1.8/m
Red side
DefeatHLE 팬서#KR1
Gnar · Top
9 / 11 / 6
41.7% KP
39,310
26.3% share
15,330g
241 CS · 7.5/m
h3R3#0926
Jayce · Jungle
6 / 10 / 11
47.2% KP
26,172
17.5% share
14,612g
193 CS · 6/m
U Han#123
Ahri · Mid
3 / 14 / 11
38.9% KP
26,409
17.6% share
11,735g
218 CS · 6.8/m
BRO Wooper#KR7
Yunara · ADC
14 / 10 / 7
58.3% KP
41,265
27.6% share
18,760g
273 CS · 8.5/m
Roller Coaster#0405
Poppy · Support
4 / 9 / 18
61.1% KP
16,563
11.1% share
10,601g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
