Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 208 days ago
7 / 14 / 5
K / D / A
46.2%
Kill participation
1,544.8
Damage / min
14,344g
436 gold / min
20
7 placed · 3 cleared
236
7.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Olaf · Top
7 / 14 / 5
46.2% KP
50,824
31.8% share
14,344g
236 CS · 7.2/m
Perfect 1 game#KR1
Viego · Jungle
9 / 7 / 5
53.8% KP
16,109
10.1% share
14,812g
240 CS · 7.3/m
히히 못잡아#KR1
Zoe · Mid
9 / 5 / 5
53.8% KP
42,548
26.6% share
13,122g
241 CS · 7.3/m
T1 Cypher#KR21
Ezreal · ADC
1 / 13 / 7
30.8% KP
32,950
20.6% share
11,742g
203 CS · 6.2/m
gosu#KR3
Bard · Support
0 / 9 / 11
42.3% KP
17,601
11% share
8,534g
31 CS · 0.9/m
Red side
Victory抖音北神安蓓萨#666
K'Sante · Top
11 / 5 / 19
62.5% KP
36,377
23.9% share
14,015g
195 CS · 5.9/m
kamui#1114
Kindred · Jungle
15 / 5 / 10
52.1% KP
34,193
22.4% share
17,789g
240 CS · 7.3/m
블랙맘바#Armin
Sion · Mid
2 / 2 / 18
41.7% KP
16,184
10.6% share
13,368g
252 CS · 7.7/m
T1 Jinbeom#KR3
Mel · ADC
18 / 6 / 11
60.4% KP
48,866
32.1% share
18,212g
248 CS · 7.5/m
076#0314
Anivia · Support
2 / 8 / 20
45.8% KP
16,707
11% share
10,243g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
