Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 206 days ago
3 / 6 / 10
K / D / A
30.2%
Kill participation
933
Damage / min
12,899g
404.6 gold / min
41
13 placed · 6 cleared
239
7.5 CS / min
Objective control
0
Dragons
2
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqsxmiocmio#KR1
Ryze · Top
4 / 9 / 8
40% KP
35,832
25.6% share
12,607g
204 CS · 6.4/m
復不劫萬#KR2
Hecarim · Jungle
8 / 8 / 7
50% KP
24,565
17.6% share
15,074g
231 CS · 7.2/m
예쁜피망#KR1
Galio · Mid
3 / 8 / 10
43.3% KP
19,106
13.7% share
12,049g
202 CS · 6.3/m
piaoliuping#miohf
Yunara · ADC
13 / 11 / 7
66.7% KP
48,443
34.6% share
19,388g
275 CS · 8.6/m
MVKE Sofm#2244
Lulu · Support
2 / 7 / 19
70% KP
11,875
8.5% share
10,654g
37 CS · 1.2/m
Red side
VictoryDK Nevid#동두천왕
Gnar · Top
3 / 6 / 10
30.2% KP
29,748
18.4% share
12,899g
239 CS · 7.5/m
felisa#KR1
Pantheon · Jungle
19 / 2 / 14
76.7% KP
51,013
31.5% share
19,173g
264 CS · 8.3/m
ENDER LILIES#slolb
Yone · Mid
3 / 8 / 14
39.5% KP
30,882
19.1% share
14,456g
294 CS · 9.2/m
greed#КR1
Jhin · ADC
15 / 8 / 10
58.1% KP
34,872
21.5% share
19,062g
260 CS · 8.2/m
나는 고등학교에 가본 적이없어#reze
Karma · Support
3 / 7 / 27
69.8% KP
15,418
9.5% share
10,461g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
