Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 203 days ago
8 / 10 / 3
K / D / A
57.9%
Kill participation
1,212.2
Damage / min
12,207g
454.1 gold / min
12
5 placed · 0 cleared
212
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoLTFTChallenger#RANK1
Sion · Top
1 / 8 / 6
15.9% KP
15,141
12.6% share
9,732g
171 CS · 6.4/m
DK Solid#마 산
Ambessa · Jungle
12 / 2 / 14
59.1% KP
28,631
23.9% share
15,336g
218 CS · 8.1/m
피시방 유저#프로하고싶
Aurora · Mid
20 / 1 / 10
68.2% KP
42,349
35.4% share
16,209g
196 CS · 7.3/m
망고보이#KR23
Caitlyn · ADC
10 / 4 / 9
43.2% KP
23,533
19.6% share
15,913g
247 CS · 9.2/m
T1 Aether#KR33
Anivia · Support
1 / 4 / 19
45.5% KP
10,120
8.4% share
8,115g
18 CS · 0.7/m
Red side
DefeatDK Nevid#동두천왕
Olaf · Top
8 / 10 / 3
57.9% KP
32,589
33.1% share
12,207g
212 CS · 7.9/m
가루멘탈김첨지#KR1
Briar · Jungle
5 / 10 / 3
42.1% KP
20,118
20.4% share
13,025g
156 CS · 5.8/m
Buddy#하이루
Taliyah · Mid
2 / 12 / 4
31.6% KP
15,397
15.6% share
8,874g
164 CS · 6.1/m
Hebi#3 Y
Cassiopeia · ADC
2 / 5 / 2
21.1% KP
18,412
18.7% share
10,483g
215 CS · 8/m
Ubitt#KR1
Maokai · Support
2 / 7 / 7
47.4% KP
11,939
12.1% share
8,279g
56 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
