Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Victory
Ranked Solo/Duo · 202 days ago
3 / 7 / 8
K / D / A
35.5%
Kill participation
1,009.3
Damage / min
10,114g
397.4 gold / min
24
8 placed · 3 cleared
184
7.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjio3r#Miss
Lissandra · Top
5 / 8 / 8
56.5% KP
20,119
23.8% share
9,959g
180 CS · 7.1/m
여행은 길동무와#KR2
Ambessa · Jungle
5 / 5 / 4
39.1% KP
14,430
17.1% share
11,473g
168 CS · 6.6/m
IlIllIIllI1#zypp
Yone · Mid
2 / 7 / 2
17.4% KP
11,096
13.1% share
8,866g
185 CS · 7.3/m
DAV1D G0GGINS#KR1
Vladimir · ADC
8 / 6 / 7
65.2% KP
27,300
32.3% share
12,684g
214 CS · 8.4/m
Abyss#1753
Nautilus · Support
3 / 5 / 13
69.6% KP
11,597
13.7% share
7,669g
22 CS · 0.9/m
Red side
VictoryDK Nevid#동두천왕
Kennen · Top
3 / 7 / 8
35.5% KP
25,687
21.7% share
10,114g
184 CS · 7.2/m
무감정솔랭기계#2007
Vi · Jungle
9 / 5 / 3
38.7% KP
16,868
14.2% share
12,212g
191 CS · 7.5/m
지 훈#KJH
Azir · Mid
14 / 0 / 5
61.3% KP
43,201
36.5% share
15,967g
284 CS · 11.2/m
코끼리#KR 1
Caitlyn · ADC
5 / 6 / 8
41.9% KP
24,635
20.8% share
14,335g
222 CS · 8.7/m
Life ls Fast#KR1
Braum · Support
0 / 5 / 20
64.5% KP
8,054
6.8% share
8,301g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
