Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 201 days ago
0 / 10 / 25
K / D / A
64.1%
Kill participation
362.9
Damage / min
9,353g
277.9 gold / min
120
56 placed · 9 cleared
26
0.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Sylas · Top
5 / 13 / 14
50% KP
27,741
17.5% share
12,284g
195 CS · 5.8/m
Bonnie#0314
Pantheon · Jungle
11 / 6 / 14
65.8% KP
35,645
22.5% share
17,424g
216 CS · 6.4/m
권선원#KR1
Taliyah · Mid
11 / 5 / 13
63.2% KP
35,971
22.8% share
16,663g
301 CS · 8.9/m
FA ADC#Der
Kai'Sa · ADC
11 / 7 / 13
63.2% KP
45,505
28.8% share
18,845g
322 CS · 9.6/m
전라도의 왕#KR2
Maokai · Support
0 / 9 / 16
42.1% KP
13,210
8.4% share
9,443g
39 CS · 1.2/m
Red side
Defeat비밀공작원#KR1
Olaf · Top
15 / 10 / 5
51.3% KP
43,860
29.8% share
16,124g
224 CS · 6.7/m
백 호#9005
Jarvan IV · Jungle
8 / 4 / 15
59% KP
24,170
16.4% share
16,114g
284 CS · 8.4/m
gaubeo202#KR1
Ahri · Mid
11 / 6 / 9
51.3% KP
42,084
28.5% share
15,938g
301 CS · 8.9/m
d2eptrai2ka3#KR11
Mel · ADC
5 / 8 / 9
35.9% KP
25,089
17% share
14,171g
259 CS · 7.7/m
DK Nevid#동두천왕
Alistar · Support
0 / 10 / 25
64.1% KP
12,213
8.3% share
9,353g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
