Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 201 days ago
5 / 8 / 3
K / D / A
44.4%
Kill participation
878.7
Damage / min
14,794g
442.3 gold / min
36
13 placed · 6 cleared
246
7.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Nevid#동두천왕
Jayce · Top
5 / 8 / 3
44.4% KP
29,391
24.4% share
14,794g
246 CS · 7.4/m
poem#0726
Qiyana · Jungle
3 / 9 / 4
38.9% KP
22,678
18.9% share
15,049g
221 CS · 6.6/m
김익동#KR1
Aurelion Sol · Mid
4 / 6 / 5
50% KP
26,378
21.9% share
12,625g
231 CS · 6.9/m
Chika#0126
Ziggs · ADC
3 / 8 / 4
38.9% KP
26,235
21.8% share
16,366g
329 CS · 9.8/m
꼬꼬갓#rk1
Rammus · Support
3 / 11 / 9
66.7% KP
15,591
13% share
10,704g
45 CS · 1.3/m
Red side
Victory주차왕파킹#king
Yorick · Top
6 / 3 / 2
19% KP
24,767
19% share
16,448g
332 CS · 9.9/m
Hizto#KR2
Graves · Jungle
10 / 2 / 8
42.9% KP
26,766
20.6% share
17,008g
280 CS · 8.4/m
ΟυΟ#11111
Mel · Mid
15 / 7 / 6
50% KP
38,187
29.3% share
16,505g
247 CS · 7.4/m
T1 GGomji#0812
Kalista · ADC
9 / 4 / 13
52.4% KP
25,348
19.5% share
18,208g
340 CS · 10.2/m
hell4adise#KR11
Bard · Support
2 / 2 / 25
64.3% KP
15,120
11.6% share
10,594g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
