Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 201 days ago
8 / 9 / 7
K / D / A
55.6%
Kill participation
997.2
Damage / min
13,522g
457.9 gold / min
35
13 placed · 3 cleared
187
6.3 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzenith#靑 燕
Kayle · Top
6 / 8 / 5
52.4% KP
30,987
30.2% share
12,412g
225 CS · 7.6/m
관 모#KR2
Skarner · Jungle
2 / 4 / 10
57.1% KP
12,638
12.3% share
10,499g
146 CS · 4.9/m
시다림#헬로코
Hwei · Mid
5 / 5 / 4
42.9% KP
31,978
31.2% share
11,548g
217 CS · 7.3/m
Opalite#ミーezl
Yunara · ADC
7 / 3 / 3
47.6% KP
20,747
20.2% share
16,126g
246 CS · 8.3/m
코뚱잉#KR1
Nautilus · Support
1 / 7 / 8
42.9% KP
6,168
6% share
8,312g
44 CS · 1.5/m
Red side
VictoryDK Nevid#동두천왕
Vayne · Top
8 / 9 / 7
55.6% KP
29,450
28.5% share
13,522g
187 CS · 6.3/m
오리지널찰떡쿠키#KR1
Pantheon · Jungle
6 / 2 / 8
51.9% KP
15,952
15.4% share
12,752g
209 CS · 7.1/m
yakushimaru#222
Orianna · Mid
3 / 2 / 11
51.9% KP
19,850
19.2% share
12,022g
245 CS · 8.3/m
daoxinwengu1#KR1
Aphelios · ADC
10 / 6 / 8
66.7% KP
31,938
30.9% share
18,032g
301 CS · 10.2/m
미나의 원딜#캐리염
Braum · Support
0 / 3 / 19
70.4% KP
6,178
6% share
8,665g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
